A B C D E F G I J K L M N O R S T U V W
Li Ll

llClearCameraParams

llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. Requires llRequestPermissions(key agent, PERMISSION_CONTROL_CAMERA). The agent (avatar camera) this function targets is the agent that gave...

llDialog

llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window)...

llEjectFromLand

llEjectFromLand(key user) Ejects user from land that you own– user will be automatically unsat if sitting. Ejecting means pushing upwards and away from your land. This is not hindered by objects; ejected users will go right through them. Note: when dealing with...

llForceMouselook

llForceMouselook(integer mouselook) After calling this function with mouselook set to TRUE, any agent sitting down on the prim will be forced into mouselook. Just like llSitTarget, this changes a...