llGetAgentSize

vector llGetAgentSize(key id) If id is in the same sim region as the script calling this function, it returns a vector representing the size of the avatar. This is useful for approximating the height of the avatar. This function returns a ZERO_VECTOR when...

llUnSit

llUnSit(key id) If the agent identified by id is sitting on the scripted object or is over land owned by the scripted object’s owner, the agent is forced to stand up. Notes: When dealing with group land, the object owner must be the group. It won’t work if...

llTakeControls

llTakeControls(integer controls, integer accept, integer pass_on) The control functions allow an object to respond to user interface input that normally controls the avatar. For example, this allows creation...