llSitTarget

llSitTarget(vector offset, rotation rot) Sets the sit target for the prim (not the object) at offset from the center of the prim and rotated by rot. If offset is ZERO_VECTOR, the sit target is cleared. After defining a sit target, llAvatarOnSitTarget can be used. The...

llStopPointAt

llStopPointAt(); Stops avatar pointing at the position set with llPointAt. According to Kelly Linden, llPointAt and llStopPointAt have been deprecated since mid-beta, but remain without a replacement to this day. (SL...