llInstantMessage

llInstantMessage(key user, string message) Sends an IM to user containing message and delays the script for 2 seconds. This delay exists to prevent IM spamming. To message the object owner, llOwnerSay(messsage) is the best option as it does not delay the script. To...

llKey2Name

string llKey2Name(key id)  If the object or agent identified by the key id is in the same simulator as the object containing the script, this function returns their name. Otherwise, an empty string (“”) is returned. This can be misleading, because it...

llOwnerSay

llOwnerSay(string message) Says message to only the owner of the object running the script if the owner has been within the object’s simulator since logging into Second Life, regardless of where they may be in-world. Note: When the owner is not in the same sim...

llPointAt

llPointAt(vector pos) Depreciated in LSL. never implemented in OSSL. Makes the object owner’s avatar point towards position pos. Use llStopPointAt to stop pointing. Note: This function is still broken as of 1.6. It...

llReleaseCamera

llReleaseCamera(key agent) A FollowCam function that returns the camera to the key agent after permission to change it with llSetCameraParams has been granted via llRequestPermissions(agent_key,...

llReleaseControls

llReleaseControls() Releases control previously taken with llTakeControls. Note: releasing control will unset PERMISSION_TAKE_CONTROLS. To take control again, re-request the permission with llRequestPermissions. Q: If you call release controls and...