by Brayla Sana | Apr 19, 2016 | LSL, OSSL, Wiki
Constants are pre-defined values that do not change–they’re constant: TRUE will always equal 1. However, this does not mean that values should be used instead; while there’s no technical reason not to, constants exist to simplify your code and make...
by Brayla Sana | Oct 14, 2017 | Events, LSL, OSSL, Wiki
control(key id, integer held, integer change) Once a script has permission to take control inputs from the avatar with the key id (see llRequestPermissions), and has taken control of the...
by Brayla Sana | Jan 31, 2019 | Agent and Avatar, Functions, LSL, OSSL, Wiki
Controls can be various things in the metaverse, from UI elements to functions to events to constants. The avatar and camera can be specifically controlled through LSL but another type of...