A B C D E F I J K L M N O R S T U V W

Bitwise

Bitwise operators are used to manipulate integers that represent bitfields. Click on an operator below to scroll directly to the position of its description. Operator Name Usage Reference & AND integer & integer = integer | OR integer | integer = integer ~ NOT...

Boolean

Boolean operators behave like other operators such as +, -, *, / etc except the inputs and output can only take on two values. These values can be represented as TRUE and FALSE or 1 and 0 although any non zero value will generally be treated as TRUE. Unlike most...

Camera

SL includes both first-person and third-person camera modes. By disconnecting the camera from the avatar (to around 50m max away [see Notes below]), a lot more can be done otherwise. Some uses of the camera functions are...

changed

changed(integer change) The changed event is invoked when operations change certain properties of the prim/object. The change parameter is a bit field of one or more of the following values: Constant...

Chat

Chat functions allow objects and agents to communicate with each other and among themselves. Chat in Second Life uses channels. Channel 0 is the public chat channel all users see as chat text. There is...

Constants

Constants are pre-defined values that do not change–they’re constant: TRUE will always equal 1. However, this does not mean that values should be used instead; while there’s no technical reason not to, constants exist to simplify your code and make...