A B C D E F I J K L M N O R S T U V W

llSitTarget

llSitTarget(vector offset, rotation rot) Sets the sit target for the prim (not the object) at offset from the center of the prim and rotated by rot. If offset is ZERO_VECTOR, the sit target is cleared. After defining a sit target, llAvatarOnSitTarget can be used. The...

llStopPointAt

llStopPointAt(); Stops avatar pointing at the position set with llPointAt. According to Kelly Linden, llPointAt and llStopPointAt have been deprecated since mid-beta, but remain without a replacement to this day. (SL...

llTakeControls

llTakeControls(integer controls, integer accept, integer pass_on) The control functions allow an object to respond to user interface input that normally controls the avatar. For example, this allows creation...

llTeleportAgentHome

llTeleportAgentHome(key id) If the scripted object is over owner’s land and agent is over the same land, teleports agent id immediately to that agent’s home location. The agent is not asked for confirmation. This is for agents only; there is no scripted...