A C D F L S T

Functions

Functions Defined A function can be thought of as a machine into which input is provided, and which returns output. By using functions, the same blocks of code can be used over and over again, simply by referencing them. LSL and OSSL come with hundreds of built-in...

llAvatarOnSitTarget

key llAvatarOnSitTarget() If an avatar is sitting on the sit target, this function will return the avatar’s key; NULL_KEY otherwise. This will only detect avatars sitting on sit targets defined with llSitTarget. At some point prior to SL 1.6.5, it would...

llClearCameraParams

llClearCameraParams() Resets all camera parameters to default values and turns off scripted camera control. Requires llRequestPermissions(key agent, PERMISSION_CONTROL_CAMERA). The agent (avatar camera) this function targets is the agent that gave...

llDialog

llDialog(key id, string message, list buttons, integer chat_channel) Shows the user specified by id a popup dialog box (in the upper right corner of their viewer window)...